Can't believe how much better this looks with the ground texture.
Sunday, March 24, 2013
Saturday, February 23, 2013
Cerebus Progress
Finishing up the last bits of the street. After this I will texture the ground and far builds, then model and add a few market stalls.
I feel like every week I work on a new section my texturing skills improve, and I feel like I need to go back and fix stuff from the month before.
Keep needing to resist the urge to make little tweaks to the geo here and there because going back and retexturing/reUVing would take too long. Maybe I'll do some really small stuff that won't effect the UVs too much after I'm done texturing the whole thing. We'll see. I'd like to.
Sunday, November 11, 2012
Cerebus Progress
Finishing up the geo on the scene. I was hired full time and haven't had as much time to work on this, but it's still coming along. Here's some quick renders and a UV snapshot.
Monday, October 15, 2012
Market and Booth
Finished off the spec and bump mapping on the market booth and blocked in another section of the market square.
Wednesday, October 10, 2012
Friday, October 5, 2012
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