Thursday, December 11, 2014

New Page!

I've moved my site. You can now find me at

This is a more convenient and customizable option for me, and will allow for a more organized and content diversified page. Please drop by!

Tuesday, September 24, 2013

ZBus Base Progress

Finishing up modeling the base. UVs and textures next.

Thursday, April 4, 2013


Really quick and simple cake model and rig for an animation project.

Sunday, March 24, 2013

Can't believe how much better this looks with the ground texture.

Saturday, February 23, 2013

Cerebus Progress

Finishing up the last bits of the street. After this I will texture the ground and far builds, then model and add a few market stalls.

I feel like every week I work on a new section my texturing skills improve, and I feel like I need to go back and fix stuff from the month before.

Keep needing to resist the urge to make little tweaks to the geo here and there because going back and retexturing/reUVing would take too long. Maybe I'll do some really small stuff that won't effect the UVs too much after I'm done texturing the whole thing. We'll see. I'd like to.

Sunday, November 11, 2012


Just a quick Wacom sketch to try and stay loose.

Cerebus Progress

Finishing up the geo on the scene. I was hired full time and haven't had as much time to work on this, but it's still coming along. Here's some quick renders and a UV snapshot.